蓝色诺亚公会-我们不能玩一辈子游戏,但可以做一生的朋友's Archiver

云散风清 发表于 2006-5-1 06:38

黑暗与光明百科全书-通信篇

联合制作 翻译 by Umeo
北美在线 [url]http://www.gzmask.com

Are there spying activities between Dark and Light?
Spying is purposefully limited, because the means of communication between Dark and Light are restricted. But some classes

can spy and stealth.
黑暗阵营和光明阵营之间是否会有频繁的间谍活动?
间谍活动并不会很频繁,因为两个阵营之间的交流存在一定的限制,不过有一些职业可以进行间谍活动或者潜入。



Will the communication system be a standard one, or will it bring new options?
Community is a major aspect of a MMORPG. Every player will have the possibility to stay in touch with his

friends/faction/guild.
However, since this aspect is very important, there have been improvements to this system, which have never been seen before.
通讯系统是否采用一般的设定,还是有一些新的设计?
交流MMORPG的一个主要组成部分,每个玩家都会和他们的朋友、同阵营玩家、同公会玩家保持联系。因为这个系统非常的重要,所以我们对这

个系统作了一些改进,这都是以前没有的。


What type of emotes will be available?
At first, this will be a basic system. But as time goes by, many new emotes will give a new life to your character. Players

will identify themselves to their character more easily when interacting with the others. Moreover, we will add new emotes

with every expansion.
游戏里面是否有表情系统?
首先,这会是一个基础系统,但是随着时间的推移,你的角色会加入很多新的表情,玩家可以很方便的把交流过程中别人所使用的表情拿来使

用。此外,我们会在每个资料片里面加入新的表情。

Can we have group emotes, during wars for instance?
The leadership skill allows your group to use collective emotes, and to get some benefit from them.
我们是否可以使用团队表情,比如在战争中?
你的指挥技能可以允许你的队伍使用团队表情,并且从中获益。

Can we send messages to offline players?
The communication system will give you the possibility to send letters in order to be reached even if the recipient is

offline
我们是否可以向离线的玩家发送消息?
通讯系统允许你向其他玩家发送信件,这样即使他不在线也可以收到你的消息。

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